The bathroom save system is also still in place - after a fashion. As you might have guessed by now, the 72 hour clock is sticking around, as Capcom and Blue Castle feel that the time structure of the original helped to establish tension and urgency. something, and Chuck has 72 hours to unravel the mystery in question. It seemed from what little I saw that "Terror is Reality" mastermind TK is behind. The story focuses on a bizarre conspiracy where Chuck finds himself accused of unleashing a deadly zombie outbreak, all while trying to secure enough Zombrex (a drug designed to prevent the onset of the zombie affliction among the infected) for his daughter Katey. Yes,+drinking+is+a+feature.+ Capcom also shared a bit more of Dead Rising 2's story with us later in the day, though they were tight-lipped beyond a few tidbits. Capcom didn't elaborate on what other co-op aspects of the game will be included in the final version, so in that regard, we're still in wait-and-see mode. As it's in place now, playing with a friend feels less cooperative and more like an experience in parallel, where the two of you are doing your own thing in the same space. The concern here is that after about 20 minutes of side-by-side zombie killing, it didn't feel like there was much else to do with my co-op partner. So far we haven't seen any officially presented areas of the game that give that same sense of space, though my co-op partner and I did somehow find ourselves in an area I'm pretty sure wasn't intended for our eyes (there was some inadvertent finagling involving a heavy sign, violence, and a locked door), which called to mind the service corridors from the original game. The original Dead Rising felt big, which depended a great deal on the sheer geographic size of the game. While much was made of the debut of psychos in the casino section Capcom brought with them, if I had ignored the opportunity to slaughter about 700 zombies (which, to be fair, is not an exaggeration) in various ways, it would have been approximately a 90 second trip from Point A to Point Boss Confrontation. There actually wasn't a lot of content on display in Dead Rising 2. So if your buddy does a running drop kick, it'll be displayed in animated form on their icon on your screen. YES NO Blue Castle did add a nice touch to the standard co-op partner icon though, which actually features a small image of your partner that changes to show their actions.